3/11/2023 0 Comments Audionote 2 tutorial video![]() ![]() The sound wave passing by you is looking like planewaves, much the same way as a wave would look as it comes in towards the shore. ![]() For all practical reasons that means it is several meters away from you and it's coming towards you. With first order ambisonics this gives us as clear of a direction as you can possibly get and the sound here is really like, if you had a sound source that was infinitely far away. The Planewave encoder is made with the most common way of encoding mono sources. Trond demonstrates it best in his tutorial video. Perhaps the key takeaway discovery from this whole exercise was introducing the concept of diffusion and transformation of mono source material. It was easily adapted to YouTube specs using the aforementioned ambiX converter, and provided the most realistic outcome for encoding non-spatial source material to ambisonic. Without a doubt, this toolset has the most impressive selection of ambisonic functions from both a technical and creative standpoint. Mcfx_filter4 (bread and butter filter/eq which works nicely with most ambisonic tools) Additionally, it includes a convolution reverb engine which is easily integrated into YouTube format (ACN Channel Order, SN3D normalization) by using the ambiX converter. This toolkit pairs perfectly with the ambiX utilities in providing bread and butter audio capabilities (EQ/Filter/Delay) which work in a vast selection of multi-channel formats all throughout first and higher order ambisonics.
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